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Derek Dees's avatar

Unplayed, the almost 30" of Gurps books. I stole so many ideas from them over the years. Orphaned, Traveller (LBBs) and Space 1889. The Morrow Project and Twighlight 2000 were only lightly played back in the day, I still enjoy going back to them.

Damn it, now I'm feeling nostalgic for games we used to play, but I doubt I'd play today, especially the ones with very heavy mechanics.

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Black Campbell's avatar

Yeah, I find myself torn between easy, quick-to-play systems versus more crunchy ones where combat is more common (Twilight: 2000, James Bond, etc.). I'm really liking Outgunned, which is very light, but there's potential in their Gear rules to get the "product placement" quality of the gear that the old JB:007 got so well.

GURPS is always an excellent source for settings. The system wasn't bad, but I never took to it, for some reason.

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Derek Dees's avatar

It'll sound odd to say it - being a T2K and MP player - but I found GURPS as just too much to keep track of at just the basic set level, much less when you started stacking supplements. I'm mostly just reading settings today, till I can play regularly enough to make it worth. Not sure what I'd pick up, but it would be something I have rather than something new - most likely.

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Black Campbell's avatar

Yeah, Morrow Project is not rules-lite by any stretch. Chuckle...

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Derek Dees's avatar

I'm semi-amazed you've heard of it and are familiar enough with it to say that. I've run into very few folks that have even heard of it. Although that's true for several the games on my shelf.

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Black Campbell's avatar

I tried to play it way back in the '80s. It was...something.

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Derek Dees's avatar

Loved the concept and parts of the setting, but yeah, something describes it very well.

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